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World of Warcraft to Introduce Disease in the Name of Science?

World of WarcraftThe Economist (subscription required) has an interesting article out on how epidemiologists (those who study epidemic diseases) would like to use World of Warcraft (for the unofficiated: an extremely popular MMORPG or Massively Multiplayer Online Role Playing Game) as part of research to see how people will react when faced with wide spread disease. This type of situation, obviously, can’t be introduced in the real world for study (at least not very ethically).

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